In this paper, we provide an overview of recent innovations in video game addiction research and highlight the benefit of these contributions to the field. It is therefore timely to reflect critically on several key research questions within the psychological field of video game addiction, as well as the broader question of whether contemporary anxieties about high levels of computer technology use are justified. Expansion of this research area reflects a dramatic growth in the popularity of new interactive digital technologies, as well as mounting concern among health professionals that some vulnerable individuals may experience harm if these technologies are used excessively. Since then, the empirical research literature on technology-based addictions, particularly addiction to the Internet and online video games, has grown dramatically in both the Western and Eastern contexts. In 1989, Margaret Shotton published her pioneering study of psychological dependency on computer technology.
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